Travis Strikes Again: No More Heroes
Videos2
Photos12
More than like this
When Travis Touchdown buys a beam katana from an Internet sale, he uses it to have downwardly a contract killer named Helter Skelter. Suddenly, Touchdown finds himself ranked #11 past the UAA, a global governing torso of assassins, and he travels throughout the Southern California city of Santa Destroy to kill his manner to the summit of the list. —Anonymous
- Plot summary
- Add together synopsis
seven/ 10
Climb to the top of a mountain of corpses
No More Heroes is 1 of the few Thou-rated titles on the Nintendo Wii, and with good reason. It'southward a comic-book inspired kill-fest splattered with ridiculous geysers of blood streaming from the enemies you decapitate or cut in one-half. Sexual overtones seep into just most every aspect of the game, from the hilarious titles of overdue porno rentals left on your answering machine to the way you jerk your light sabre to recharge it. And like any proficient action moving-picture show that doesn't accept itself too seriously the dialogue is peppered with profanity. This has managing director Suda 51's signature all over information technology, but is thankfully much easier to become into compared to his last assassin-themed game, Killer vii.
You play as Travis Touchdown, a twenty-something horn-dog with a love of Japanese anime, giant robots, Lucha libre wrestling, and (one can only assume) video games. After buying a beam katana at an online auction site, he takes a chore from the sexy Sylvia Christel of the United Assassins Clan. In one case he starts working his way up the ranks of assassins, he inadvertently becomes a target himself, with no choice but to continue killing. It's not all bad though, as Sylvia agrees to bang our hero if he makes it all the way to the coveted rank of #1 in the UAA, which is more than enough incentive for him.
You set on with the A push, stringing together combos until the action slows down Matrix-manner and an arrow appears, prompting yous to swing the Wii remote in a specific direction to perform the finishing blow. This is always fun to practise, and every fourth dimension you pull it off a slot machine volition cease, randomly triggering one of several overdrive modes if you're lucky. These transport Travis into a trance-like state where you lot tin one-shot baddies for a short time. Some enemies will cake your attacks, requiring you to switch between high and depression stances, which is easily done by tilting the angle at which you agree the remote.
As you use your beam katana its battery runs out, requiring you to hold the ane button and milkshake the remote to recharge it – leaving you vulnerable for a curt time. The B trigger button is used to deliver punches and kicks, which can be useful in these situations. They don't practice much damage simply can stun an opponent, leaving them open up to throw attacks. You'll learn a variety of Lucha libre-manner moves which prompt you lot (with on-screen arrows) to swing both the Wii remote and nunchuk simultaneously to suplex your bewildered foes. Similar the finishing moves, the on-screen prompts keep you on your toes and help to spice things upward.
Thankfully the game does have an car-target organisation which locks onto nearby enemies with the press of the Z push button. It all comes together very smoothly and is unproblematic to come to grips with. An activeness game is nothing without a adept boxing organisation, and No More Heroes has probably the near satisfying I've encountered on the Wii that just never gets tiresome.
The game has the open world sandbox pattern made popular by the Thou Theft Auto games, simply any semblance of true freedom is illusory. The city isn't anywhere most as busy and yous can't really exercise much, only between missions you're free to roam on your nitro-fuelled motorbike, stopping at locations marked on your map to upgrade weapons, train, buy dress, or have on side jobs. Every ranking mission requires an archway fee, and then you'll periodically practice a variety of silly jobs to earn some greenbacks, which play like timed mini-games. These could be considered a satire of the slow grindy type of piece of work you lot practise in other games, except that these are actually pretty clever and fun. The open-world attribute of the game received some unwarranted criticism for not beingness as refined as other games, but it wasn't much of an issue for me as it is then secondary to what this game is all well-nigh.
No More than Heroes relies on a simple formula, but thanks to its addictive action, over-the-top story and characters, and overall fashionable vibe, it never gets stale. Thankfully information technology doesn't overstay its welcome, clocking in at effectually 10-xv hours in length depending on how much time you spend messing effectually between missions. Prices accept come down, so there'due south no reason not to pick this one upwardly now if you lot think it sounds like fun. With the sequel recently released, and ports for the PS3 and XBOX 360 on their mode, it looks similar Travis Touchdown's career is only getting started.
- robotbling
- Nov 26, 2012
FAQ1
Contribute to this page
Suggest an edit or add missing content
Source: https://www.imdb.com/title/tt1139610/
0 Response to "Travis Strikes Again: No More Heroes"
Postar um comentário